- Maps
- Grafton Farmhouse
Grafton Farmhouse
An abandoned, half-ruined three-story farmhouse: a roomy first floor, a smaller second floor and an attic. It’s one of the two farmhouse variants, along with Bleasdale.
- Size
- Small
- Unlocks at
- Level 4
- Floors
- 3
- Rooms
- 14
- Exits
- 1
- Light limit
- 9
- CCTV cameras
- 1
- Faucets
- 3
- Keys
- Main Door Key
Floor plan
- Exit door
- Possible fuse box
- CCTV camera
- Cursed possession
- Stairs
A schematic plan, without doors or windows: each shape is a room as the game counts it (the Ouija Board, Ghost Orbs and the ghost room use these boundaries). The fuse box spawns in one of the marked spots.
Misleading rooms
The game splits some rooms differently from how they look. It matters for the Ouija Board, Ghost Orbs and the ghost room.
- On the second floor, to the left of the Master Bathroom door, there’s a door that seems to lead to a big room, but it’s jammed: that room isn’t used.
- The Dining Room wraps around in an L up to the Downstairs Bathroom door.
- The Upstairs Hallway wraps around the stairwell and reaches the attic stairs.
- From the Attic the ghost can make a short roam to another floor.
Hiding spots
9 official hiding spots
Where they are
- Kitchen
- Utility Room
- Dining Room
- Work Room
- Upstairs Hallway
- Master Bedroom
- Child Bedroom
- Twin Bedroom
- Attic
Available by difficulty
| Amateur | 9 |
|---|---|
| Intermediate | 7 |
| Professional | 5 |
| Nightmare and Insanity | 4 |
From Intermediate up, a 3-player game gets 1 more and a 4-player game, 2 more.
- There are official hiding spots in almost every room: the Kitchen, Utility Room, Dining Room, Work Room, Upstairs Hallway, all three bedrooms and the Attic.
Doors open at the start
| None | Low | Medium | High |
|---|---|---|---|
| 0 | 2 | 4 | 5 |
Depending on the custom difficulty setting.
Where to loop the ghost
- You can loop the ghost around the kitchen island, the piano in the Living Room or the dining table, among other places.
Cursed possessions
Where each cursed possession spawns when the contract has one.
Haunted Mirror
In the Master Bedroom.
Music Box
In the Twin Bedroom.
Ouija Board
In the Attic.
Summoning Circle
In the Child Bedroom.
Tarot Cards
In the Library.
Voodoo Doll
In the Work Room.
Monkey Paw
In the Dining Room.
Tips
- The Foyer’s main light is broken and flickers. Turn on the lantern on the boxes near the stairs to see much better.
- The Foyer and the Attic are dim rooms: even with all their lights on, you lose sanity there at 80% of the dark-room rate.
- The fuse box only warms up the Downstairs Bathroom, Work Room, Master Bedroom, Master Bathroom and Child Bedroom. The other rooms stay at the weather’s ambient temperature.
- The ghost can change the pose of the mannequins in the Work Room and the pullstring dolls in the Child Bedroom and teleport them around the house; it can also make the dolls talk.
- Bone: They spawn randomly anywhere the ghost can walk.
Trivia
- It shares the farmhouse theme with Bleasdale Farmhouse.
- During the Alan Wake event it turned into “Cauldron Lake.”
Data from the article “Grafton Farmhouse” on the Phasmophobia Wiki (CC BY-SA 3.0). The floor plan is drawn by Phasmopedia from the reference room maps by Zero Network and @fantismal published on the wiki.